TTR 1.3 Community Edition Changelog ----------------------------------- Bug fixes: ---------- # Fixed potential server crash with chase cam # Fixed webadmin console not relaying chat messages # Fixed potential maplist mess up, TTR now uses a seperate maplist # Fixed bot accuracy, bots now shoot more realisticly # Fixed access none in scorekill() when bots Tk'ed # Fixed allied spawn problems on merkers # Game options in Preferences now actually 'save' # Rewrote holdarea to now be recappable # Changed weapons for officer/sniper, will now start with pistol + main weapon. Can be disabled server side. Additions: ---------- # Added medal system If you completed 1 objective you get a silver medal on the HUD If you completed 2 objectives you get a gold medal on the HUD # Added partial zoom, allows you to zoom when aimed by toggling a key # Added footsteps, when the server has this enabled the clients can hear footsteps if they set that options to true. May cause lag # Added No Death View options which disables players viewing their body when died # Made picking up weapons easier, when you pick it up and you already have a primary it'll drop your current weapon automatically. # Added Performance Manager - BETA support # Added Decal Manager - BETA support # Added and prolonged duration of some minor hit effects # Added Invasion game a gametype which works with a maximum number of lives per team and recapturable objectives # Added maps from official mappack 1.2 # Added TTRArena version 1.7 mutator, made compatible with 1.3