############ TTRArena 1.7 ############ ############ About ############ This mutator is made by LivingTarget. Feel free to distribute. This version runs on TTR 1.3 only. It used to run on the =D.C.L.I= servers plenty of times. If you encounter any problems, please contact me at rene_kok@hotmail.com A default INI is in this ZIP file! ############ Installation ############ Place the .u, .ini and .int inside your X:\UnrealTournament\System folder, where x is the drive/folder you installed UT/TTR in! WARNING: If this package didn't come with an INI it should run just as well, but won't have a conservative default setting! In this case try and test it offline first and see if the settings are alright. ############ Fixes ############ v. 1.7 # Updated code for TTR 1.3 v. 1.6 # Bot support is now in beta! Bots get accuracy penalties # Added a fix for some trouble crashing the server (should only affect servers that run the UT 5xx version) v. 1.52a # Should fix a few potential accessed none's if MutatePlayers=True # Removed several log warnings # You can now enable/disable the mutator easily. The mutator will still run, but won't do anything. Log in as admin and insert this: "MUTATE TTRARENA ENABLE" or "MUTATE TTRARENA DISABLE" respectively without the "" in the console. # You can now remove the annoying deathcam # Fixed several things which weren't up to date to 1.2 ############ Configuration ############ # Note that the default configuration has everything turned off, except a few player tweaks!! -> MutatePlayers=True # When you runned the mutator once it will write the configuration to the TTRArena.ini # bIsDisabled will turn the WHOLE thing on/off # Through USRoleLimits[x] and GERoleLimits[x] you can modify the number of that class allowed. -1 is not available, 0 is unlimited etc. NOTE: this requires MutateRoles to be True # Through USRoles[x] and GERoles[x] you can modify which class occupies which slot. None = Slot not available #### Normal TTR class #### Class'TTR.TTR_USOfficer' = Officer slot Class'TTR.TTR_US1944Sergeant' = Sergeant slot Class'TTR.TTR_USRifleman' = Rifleman slot Class'TTR.TTR_USBARman' = Bar slot Class'TTR.TTR_USSharpshooter' = SharpShooter slot Class'TTR.TTR_USCombatEngineer' = Engineer slot Class'TTR.TTR_GE1944Offizier' = Offizier slot Class'TTR.TTR_GEFeldwebel' = Feldwebel slot Class'TTR.TTR_GEGrenadier' = Grenadier slot Class'TTR.TTR_GE1944Scharfschutze' = Scharfschutze slot Class'TTR.TTR_GESSSchutze' = SSSchutze slot #### Configurable classes for TTRArena, you'll need these for most of the options #### Class'TTRArena17.TTR_USOfficer_B' = Officer slot Class'TTRArena17.TTR_US1944Sergeant_B' = Sergeant slot Class'TTRArena17.TTR_USRifleman_B' = Rifleman slot Class'TTRArena17.TTR_USBARman_B' = Bar slot Class'TTRArena17.TTR_USSharpshooter_B' = SharpShooter slot Class'TTRArena17.TTR_USCombatEngineer_B' = Engineer slot Class'TTRArena17.TTR_USFieldMedic_B' = Fieldmedic slot (Comes with a tommy atm) Class'TTRArena17.TTR_GE1944Offizier_B' = Offizier slot Class'TTRArena17.TTR_GEFeldwebel_B' = Feldwebel slot Class'TTRArena17.TTR_GEGrenadier_B' = Grenadier slot Class'TTRArena17.TTR_GE1944Scharfschutze_B' = Scharfschutze slot Class'TTRArena17.TTR_GESSSchutze_B' = SSSchutze slot # RecapZones, this will make zones recappable. No big deal, there are some tiny cosmetic bugs left. # MutatePlayers, replaces the default TTR player with a modified one. This should fix a few things # PreventDeathcam, if true and MutatePlayers=True then when dead you will view where you will spawn # bAdvancedMutate, if true then the mutator acts as DM (hack). This uses DMScoreLimit # RemoveObjectives, if true the mutator will remove most of the objectives # RemoveMG, if true the mutator will remove all MGturrets # RemoveGrenades, if true all grenades with be removed from game # UpgradeOfficers, if true officers will be upgraded with a weapon other then the pistol. Fill in a specific weapon below or leave it None USOfficerWeapon=Class'TTR.TTR_M1918A2' AxisOfficerWeapon=Class'TTR.TTR_StG44' # Addbinoculars, if true every player will receive a binocular (except snipers) # GrenadeMutator, it will override RemoveGrenades if true and gives everyone 99 grenades